This year’s eggs were designed using Nodebox and Inkscape.
Charlie worked mostly in Nodebox. It’s patch-based programming was right at his level and copy, rotate and wiggle all got a lot of action.
Wyatt found inspiration in Minecraft and we worked together to write a letter writing script in Python to print out an wiki entry on egg. Then he created a vector version of the pixelated egg in Inkscape.
The video below shows some highlights from production.
Will any of the designs be made available to download?
Bill, a few of these designs are inkscape drawings and others are draw using processing. I will try to post both types over the next few weeks.
Bill, I added the files to Github. https://github.com/davidbliss/eggbot
Very nice. I was hoping for SVGs but the processing sketches as well a great. Thanks.
Check the SVG folder. Most of the eggs on this page should be included there.