The Kinect for Windows SDK supports development in C++, C# and Visual Basic. None of these options are great for rapid prototyping. Fortunately, AIRKinect from the AS3nui team allows Flash applications to access the Kinect’s information using the Microsoft SDK.
AIRKinect is an Adobe Native Extension for Flash (ANE) and provides direct access to the Kinect from within an AIR 3.0 application. Previous options for using Kinect within Flash required a proxy server to get data from the Kinect. In comparison, the ANE approach is more responsive and easier to work with.
New post over on the Odopod blog.