Cascade. Mining and visualizing big data and complex relationships is becoming more and more critical. The New York Times R&D department is on it, using Processing and MongoDB to dig into how their content lives in Twitter.
Speaking of Processing, version 1.5 is out with support for publising to Android. While reading about it here, I got tipped to the toxiclibs. Amazing. If this was around when I was in Architecture school, I would have had a lot more free time.
Lastely another procection. This week's is a giant whack-a-mole game promoting a rugby game.
Nice playful use of kinect to drive projections.
On Wednesday, Microsoft released additional information about their upcoming SDK for the Kinect. However, if you don't want to wait for that release, there are some great alternatives available already.
To better understand the potential Kinect holds for retail and other installation work at Odopod, I've been exploring different ways to integrate Kinect into Adobe Air applications. We're using Air because it allows us to quickly build prototypes and explore this exciting new technology.
Read more over on the Odopod blog.
I'm not a c++ developer, but I recently dug into the OpenNI and PrimeSense NITE samples with the ultimate goal of bridging output from the Kinect to Flash. In the end, I found AS3OpenNI and for the time being, don't need to do any additional work in c++, but I found the experience helpful none-the-less. Following the jump, I detail the components and steps for getting an Xcode project set up.
A simple example of Flash integrated with Kinect. Source files are available http://labs.odopod.com/dave/as3openni/example.zip
projections on a smaller scale.